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Melbourne Megagames

Welcome to Melbourne Megagames! We design and run large scale, immersive social games, which combine aspects of negotiation, politics, strategy, and role-playing.

What's a megagame you ask? It's uh, just a really big game…

…that blends aspects of boardgames, LARPs, wargaming, & role-play. Think of megagames as interactive stories, where you can live out your dream of being a 17th century pirate… or nuke the moon to prevent an alien invasion… or accidentally kill Hitler with the holy grail! There are no limits to the chaos and joy that a megagame brings.

Founded in 2019, we aim to make gaming fun, accessible, educational and intellectually stimulating. Our goal is to deliver a diverse range of high-quality games. Our events usually run over the course of a single day, with up to 100 participants.

Our Team

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Nellie Seale

President and co-founder

Nellie played God Emperor in 2018, and pretty quickly decided megagames were something she wanted to be doing (and running) regularly. As co-founder of Melbourne Megagames, she’s focused on producing & running great games, stewarding a diverse and growing community, and using her wicked design skills to make megagames pretty and visually accessible.

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Tristan Cliff

Secretary and co-founder

Teenage Tristan was frustrated by the lack of friends who wanted to play board and tabletop games with him. He stumbled into the SU&SD video of Watch the Skies and was instantly hooked. He played Watch the Skies 2 in Geelong in 2017, and knew that he wanted to bring megagames up to Melbourne. He partnered with Nellie and from 2019 has been running games like a mad chook.

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Iolande Diamantis

Vice President

Iolande likes being in charge and when people listen to her. As such controlling megagames has always appealed. In her real life she's a passionate educator who uses stories to engage classes of excitable teens. In her megagames life she provides strong opinions and keeps the rest of the Melbourne Megagames team in check.

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Leon Obrenov

Treasurer

A long-time TTRPG fan, Leon played megagames before getting into board games - he hadn’t even heard of SU&SD. He was pulled along to Watch the Skies and was instantly hooked. Over time, he’s delved deeper into game design, culminating in his first megagame design, The Ark, which has been run three times. He also moonlights as Melbourne Megagames’ treasurer.

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We acknowledge the Wurundjeri Woi-wurrung and Bunurong Boon Wurrung people of the Kulin Nation as the Traditional Owners of the lands on which we work, and we pay our respects to their Elders past and present.

 

Megagames are immersive storytelling events, and we hope to pay respect to the long traditions of storytelling that have existed on this land for thousands of years.

Copyright © 2023 Melbourne Megagames Incorporated

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